VIRTUAL HOUSE I

 

VIRTUAL HOUSE I

Virtual House I proposes a Cartopological © space-diagram, a computer based space project initiated in 2006. Virtual House was projected with the sole purpose of engaging a digital construction contained in an organizational matrix canonically identified in architecture with a nine square grid. Virtual House indexes its constitution including the meta-frame-space that originates its projection: the parametric Cartesian Dynamic space of the computer. Through layering binary information, Virtual House I displaces the meta-frame-space that contains its own projection, by engaging with the series of information processes that make possible the visualization of surfaces and that constitute the result projected perceptive space-simulation. Therefore this virtual house displaces the parametric coordinate space rationalizing a contemporary modus operandi since post-structural topological-surfaces are enfolded through a series of surface-writing algorithms.

Above: Analog surface-matrix algorithm that computes digital strategies among interfaces as it indexes information in multiple topological and typological levels.

 computer based project, 2006 © Pablo Lorenzo-Eiroa. Published as part of some articles: