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2020-05-21 VENICE BIENNALE PALAZZO BEMBO European Cultural Center, Globl Arts Foundation, Participation.

New York Institute of Technology, School of Architecture and Design
Dean: Maria R. Perbellini
Curators: Marcella Del Signore, Pablo Lorenzo-Eiroa

Dean Maria Perbellini, Assistant Professor Marcella Del Signore and Associate Professor Pablo Lorenzo-Eiroa will be participating of the group exhibition and installation Space, Time Existance as curators with students and faculty of the New York Institute of Technology at Palazzo Bembo, Venice, Italy. Exhibition Opening May 21 2020. and August 29 2020.

Exhibition Credits: Associate Professor Marcella Del Signore and Visiting Professor Sergio Elizondo Thesis Studio with NYIT SoAD Thesis Students: Bersibeth Pfel, Chenfei Cao, Stefan Eitnier, Harold Ramirez, Jairo Aguilar, Jimi Adeseun, Robert Nafie, Devora Schwartz, Zhuan Liang.

Installation Credits: Pablo Lorenzo-Eiroa Thesis Studio: Benjamin Sather, Brianna Lopez, Ari Begun, Andres Carcamo, Isahiah Miller, Alexandra Pannichella, Karian Pena, Oluwayemi Oyewole, Peter Leonardi. Prof Lorenzo Eiroa students will develop aplying computational design to 3d printing an inmersive interactive installation.

 

 

INFORMED INTERSCALAR FLUIDITY

The exhibition and installation “INFORMED INTERSCALAR FLUIDITY” developed by Thesis students at the New York Institute of Technology, School of Architecture & Design lead by Dean Maria R. Perbellini, consists of an exhibition curated by Associate Professor Marcella Del Signore and a site-specific installation curated by Associate Professor Pablo Lorenzo-Eiroa. Informed Interscalar Fluidity at “TIME - SPACE – EXISTENCE” expands computational thinking across disciplines and scales.

The Thesis Design Studios developed interscalar fluid design processes, from the material to the building to the urban scale. A series of research topics, including computation, material intelligence, responsive systems, digital fabrication, and assembly, were offered as an extended field of investigation to explore the design continuum from the material scale to larger design scenarios. In the exhibition component, students developed their research agenda working across a range of scales and systems; in the installation, students generated the spatial framework where the exhibition takes place in the form of an interactive space-environment installation working through its design/fabrication/ assembly at full-scale.

The exhibition includes a series of explorations that engage the notion of interscalarity and systems as dynamic territories to reveal latent relationships through mapping, diagramming, and prototyping processes. Materials, spatial systems, architectural constructs and larger urban territories are investigated as continuum matter to establish a set of parameters for spatial, behavioral, and performative design strategies.

The installation creates a critical frame for the exhibition work by activating an informed interscalar fluidity within the space-environment dynamics of the actual exhibition space at Palazzo Bembo. Several issues were studied by designing the architecture of the space through multiple computational technologies by surveying the space, analyzing its dynamic environment, its potential occupation, and interactivity. From a single vanishing point, the installation extends indefinitely through a linear illusionistic perspective projecting its space virtually towards infinity thanks to an evolutive generation-based computational environment designed to last for six months during the Venice Biennale. Structural simulations and optimizations of different types that frame and resolve the space of the installation making ambiguous positive and negative spaces and architecture signs; lighting manipulation recognizes crowd interaction in relation to the rhythm proposed by the space-environment; acoustic interactivity sensing and distorting spatial frequencies create a site-specific acoustic music; and finally addressing the ecological environmental dynamics of the installation space the project regulates and distorts its humidity and temperature, integrating all these issues in an atmospheric immersive environment. The installation is designed using site specific robotic automated evolutive computational technologies, and is built off-site and on-site, activating emergent material forces in robotic 3d printing fabrication.


Exhibition Credits: Associate Professor Marcella Del Signore and Visiting Professor Sergio Elizondo with NYIT SoAD Thesis Students: Bersibeth Pfel, Chenfei Cao, Stefan Eitnier, Harold Ramirez, Jairo Aguilar, Jimi Adeseun, Robert Nafie, Devora Schwartz, Zhuan Liang.

Installation Credits: Associate Professor Pablo Lorenzo-Eiroa with NYIT SoAD Thesis Students: Benjamin Sather, Brianna Lopez, Andres Carcamo, Alexandra Panichella, Isaiah Miller, Ari Begun, Oluwayemi Oyewole, Karina Pena, Peter Leonardi.

Exhibition and Installation are supported by Dean Maria R. Perbellini and contribute to the Dean’s development of progressive design thinking and cross-disciplinary computational technologies.